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Correcting notation

Correcting notation

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Correcting notation

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The program is very well suited to entering game notation manually and saving the games. This is frequently made use of for saving one’s own games or for tournament organisers who want to document the games of their tournament in a database.

 

One typical problem encountered when entering games from scoresheets: suddenly a move is found to be illegal because a previous move had not been entered correctly, e.g. because the notation was very difficult to read.

 

Fritz16 now offers a tool to correct these mistaken entries.

 

The relevant function can be found for example in Entry mode where it is available under “Resolve Score Sheet Problem”.

 

Example

 

In this dialog you can edit every move and the program carries out a legality check for the moves follow.

 

The user can enter or remove moves directly on the chess board displayed.

 

Example

 

You will spot at a glance whenever the correction of a wrongly entered move repairs the remainder of the notation. Any illegal moves which result from it are displayed in red.

 

For every position the drop list displays all legal moves, with that list being sorted according to the tactical plausibility of each move.

 

Example

 

Additionally, the user has the option to insert complete pairs of moves.